Wednesday, April 1, 2015

The Streets of SpineSpur: Random Conflicts

Tired of playing the same scenario over and over again? What a bit more variety in your games, but not sure how to do it? Well, I've got an something for you. I've taken all of the stuff from the back of the book and made a nice little chart you can roll on when you want to play but can't agree on things with the other player.
Now, one thing I need to talk about, is that I've put in Region as something you can roll but given how drastically different the terrain from Region to Region, you might only want to roll on it if you an extensive selection of terrain.
To make things easier, I've also included the required Region rules next to their name on the chart.

Scenarios: (Competitive)
1: Kill The Head
2: High Ground
3-4: Survival
5: Ambush
6: The Better Part of Valor

Region:
1: Hellheart (Superior Construction)
2: Shitlands (Tunnel Warfare, Bulkheads)
3-4: Ghetto (Shoddy Construction)
5: Scrapyards (Scrapyards Construction)
6: Tainted Fields (Farmland)

Region Rules:
Hellheart -
1-2: Watchful Eyes
3-4: Baleful Omen
5-6: Whispered Rumors

Shitlands -
1-2: Infestation
3-4: Stankass
5-6: Flow Control

Ghetto -
1-2: Ripper Ravaged
3-4: Ruins
5-6: Leave Us Alone

Scrapyards -
1-2: Look, Free Shit!
3-4: Shanty Town
5-6: Watch Your Step

Tainted Fields -
1-2: Scarecrow
3-4: Corn Maze
5-6: Trappers

Storyteller Rules:
1-2: Got Yo' Money, Bitch
3-4: I'll Kill You For That
5: Painful Wounds
6: Valor and Honor


So if you use this a lot, you should end up playing a lot of Survival Scenarios in the Ghetto with the Ruins Special Rule... Which might not be all that different for you. But, at least you have the illusion of random selection, right?

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