Friday, August 30, 2013

Blast From The Past: The Morrow Project

In a new semi-regular series, I'm going to be talking about games from the past that you may have missed or forgotten about. I'm going to kick-off the series with one of my favorite games that I never really got to play: The Morrow Project!



What is the Morrow Project? The Morrow Project is an RPG from the late 70's, early 80's, during the height of the Cold War; that time when it looked like the Cold War would get very, very hot for a short time and the world would be brought to ruin.

Now, I'm a little too young to remember much of the Cold War, but I remember watching all kinds of movies that involved nuclear war and the end of the world. It was very much on the minds of Americans all through out the era. We had books like On The Beach, The Postman and The Stand and movies like Red Dawn and Mad Max. These stories presented a world in which World War III happened and everyone died. Well, just about everyone died. The Morrow Project appeared at this time, and offered something a lot of things didn't have: Hope.

In the game, a man named Bruce Edward Morrow brought together the heads of America's leading companies and spoke to them about how the end of the world was going to happen and how they could prevent it from being as bad as we feared. The Project recruited people to join teams that would be put in cryogenic suspension until the balloon went up, then they would be activated and help rebuild society.

As we all know, no plan goes perfectly, and the Project's Prime Base was destroyed shortly after the war ended. The teams slept for 150 years, when a malfunctioning computer sends out the awaken code and the team finds itself in a totally different world.

When if comes to the game itself, it really shows it's age. They use the term "esper" which I haven't seen used since the 90's with any kind of regularity and the game is very rules light. They do have a detailed list of nuclear targets and a fantastic list of weapons, equipment and vehicles to use. The game is also much more free-form compared to more modern games. Unlike games of today, which give you tons of detailed world information and adventure ideas, the Morrow Project gives you a list of mutated animals and new power groups, and not much else. In the days the Morrow Project was written, you didn't need to have your hand held by the creators of the game. Okay, they did make adventures, of which I own two. I also got to play the first part of the Sword of Damocles adventure, which I enjoyed.
In the game, teams are organized into three different groups: Science, MARS and Recon. Science teams are very focused on hard science like medicine, physics, chemistry and geology. MARS teams are the combat teams, with powered armor and big guns. Recon teams are by far the most common teams played in the game, as they're much more jack-of-all-trades teams with 'soft' scientists and some combat veterans included in them.

Now, the Morrow Project is about to release their 4th edition, after a successful Kickstarter. I missed the KS, but I'm torn about buying the new edition. Depending on the price, I might throw down for the cost of it, but I recently had an idea for my own D20 version of the game.

You see, when Wizard's of the Coast released the D20 Future (based on the D20 Modern system) supplement D20 Apocalypse, they included a setting which sounded very much like the Morrow Project. Rather than the Cold War ending the world, aliens invaded and everything went to shit. When I read the setting I laughed because I knew where the idea had come from. Then, I got to thinking about it; I liked the setting of the Morrow Project, but had real trouble with the rules (or lack there of, really). So, I might just use the D20 books and make my own version of the game, set in my home state of Oregon. Because the setting is full of flexibility, I could easily add in my own ideas and have it work. Time will tell if I want to invest the time on the project.

If you like post-apocalypse games, give the Morrow Project a read. Sure, it's old and will look dated to your young eyes, but the potential in those pages will inspire you.

Thursday, August 15, 2013

Backed Kickstarters

As I agreed, I'm going to write this entry about my backed kickstarter projects. I'm going to go through my projects from oldest to newest, ignoring the one I backed out of. Without further adieu:

1. Reaper Bones
Total investment: $151
Status: Funded, rewards received
This was my very first involvement in Kickstarter and, wow... This project was one of those things that only comes around once in a lifetime. A ton of cheap, plastic minis for gaming at an amazing low price. I freely admit I was refreshing the page for this Kickstarter every day it was going.

2. Evil Spares None
Total investment: $25
Status:Funded, reward received
I got in on this project because it was made by a guy on the SomethingAwful forums and it sounded fun. As of yet, I haven't played it, but mostly because I haven't had a chance yet. This project did have a few issues with getting released; not only did a printer drop the ball on the project, but Hurricane Sandy showed up and buried the maker of this game in mountain of snow. I wasn't impressed with the packaging I received (a cheap box that was a tad too small and having to put the stickers on all of pieces), but I would contribute again in a heartbeat.

3. Dominion of the Gods
Total investment: $10
Status: Failed
So far, this is the only failed project I have contributed to. I only put down some cash because the game is being made by Comfy Chair Games, who also make SpineSpur. I put down the $10 for a special badge on their forums so I could help out, and won't get a ton of minis I wouldn't know what to do with. As of yet, there has been no further information posted about the game, but CCG did say the project was going forward at a much slower pace.

4. Seattle Doomsday Map
Total investment: $15
Status: Funded, reward received
I saw this project and knew I was going to back it. I'm not from Seattle, but I've been there a few times and though seeing the city in ruins would be cool. I haven't put the poster up yet, but as soon as I get a new apartment, I'm buying a nice frame and putting that sucker up on the wall. When the project concluded, the artist asked what cities people wanted to see destroyed. I asked for Portland and Tacoma...

5. SpineSpur
Total investment: $65
Status: Funded, no rewards received (expected November 2013)
Of course I backed this project. I originally backed for $110, for the hard-bound rulebook plus All The New Stuff, but my funds were short, so I had to drop the book. But, I did what I could to get others interested in the project, not only with my posts here (from which I made no money nor did CCG promise anything for doing them), but by posting the project around the internet. I'm excited to get the minis and hope that when the second book of SpineSpur is getting ready to print, CCG does another Kickstarter.

6. Albino Dragon's Synthesis Cyberpunk Playing Cards
Total investment: $15
Status: Funded, no rewards received (expected September 2013)
I love all things cyberpunk and I buy random decks of playing cards (thanks, Deadlands for that habit). The art looked nice and I could get them for a low price.

7. Happy Seppuku Base Texture Stamps Retooling and Expansion
Total investment: $12
Status: Funded, no rewards received (expected November 2013)
I wish I had more money when this project was being funded. I like the idea of these things and I could have used these when I was working on my SpineSpur stuff. Since I haven't done anything with my Malifaux stuff yet, this is what I plan on using for those bases. I'm still waiting for my backer survey, but the guys behind this project have excellent communication. They've also said they're going to deliver on time, and unless something major happens, I don't see any reason to doubt them.

8. Tears of a machine
Total investment: $20
Status: Funded, no rewards received (expected December 2013)
I'm a huge fan of all things Neon Genesis Evangelion, and an RPG based on the concepts in that show was enough for me to plunk down $20. I could have gotten them for $15, but I spent the extra five bucks for a limited edition ID card thing. Because it sounded cool. I don't know if I'll ever play the game, as I like to have real books in my hands when gaming, but time will tell on this one.

9. Deck of Legends
Total investment: $15 (for now)
Status: In Progress
I want you to look this project up, right now. Since many of you are lazy, let me link you to it. Like what you see? I know I did. Now, put down some money! The artist doing this project has been posting on SomethingAwful, and the art, my god, the art! Depending on my funds, I pick up a few decks. There's also talk of getting a deck with the Malifaux suit symbols on it, which I would back so hard.

There you have it. I don't back a lot of projects, but the ones I do back I back because I think it's a good project. As of yet, I haven't been burned, but I know it's only a matter of time.

Friday, August 2, 2013

Poll, a poll for you.

As my Evil Campaign is off for the next few weeks and I'm not getting any SpineSpur games in, I'm made a poll for an entry next week. Vote for what you like. The highest voted item gets an entry when the poll ends and runner-up gets one if I need filler. Let your voice be heard!

Update:
It was tie between SpineSpur and backed Kickstarters. I'll be writing up a post about Kickstarters some time in the next few days, then maybe next week, I'll write more about SpineSpur.
Stay tuned!