Friday, April 24, 2020

Blast From The Past: Deadlands: The Wasted West

You've been to the Weird West. Welcome to the Wasted West!



Welcome back, cowpokes! A while back, I told you all about the Weird West. Now, it's time to tell you all about the next game in the Deadlands world. Hell On Earth was released a few years into the original Deadlands production and it was cool. I liked Deadlands and, as you may have noticed, I'm a fan of post-apocalyptic stuff. Plus, irradiated Ghost Rock nuclear bombs. That made skull shaped mushroom clouds. How metal is that? I have a copy of the version released at GenCon I found used, signed by Shane Lacey Hensley. It's one of my prized possessions. Sadly, it has a split in the book's spine caused by poor quality control. Oddly enough, my other copy of the core book has a split in the exact same location. Oh, well. Totally worth it.

The game is set around 2094, 13 years after the end of the world as we know it. Since this is the world of Deadlands, the CSA was able to last into the 21st century. While the USA and the CSA mostly got along, they did have a giant wall along their border. Well, that all went to shit because of some president they called “A-Bomb Andy” who ended up living up to his nickname and started a global nuclear Ghost Rock war.
When the bombs dropped, they created instant Deadlands, the parts of the Hunting Grounds that are the antithesis of “happy.” So, not only do you have radiation to deal with, but supernatural monsters as well. This had been the Reckoners plan the whole time. You see, the this was the entire reason Mad Scientists had demons whispering in their ears. That's why the minute they invented Ghost Rock nukes, they stopped talking to people.
Keep in mind that was years before the War. Ghost Rock also end up being used to create a new fuel called Spook Juice. That's right, everyone knows that Ghost Rock is made of the souls of the damned. Or, just souls. I'm not completely sure.



One of the notes the creators make is that you don't have to worry about your Weird West characters not having an impact in the metaplot. How? Well, you see, the Reckoners cheated. They lost. In the original timeline, people weren't afraid. The bombs never dropped. Their power was almost gone. So, they pulled a fast one and sent Stone back in time to make things more in line with what they wanted. In the Devil's Tower Trilogy, you find all of this out. You meet both Stones, old and young, and then a woman from the future. At the end of the last adventure, you let her take the Heart Of Darkness into the future. You could even take your posse into the future, if you wanted. Which is something I always wanted to do. When I ran those adventures, I gave the posse a choice. They elected to remain in the Weird West. I promise that you'll have a chance to read about the Ferner Five's misadventures and the thrilling conclusion of their experiences with the Heart o' Darkness, Stone, and the Devil's Tower before too much longer.

But, let's talk more about the Wasted West. Because things are different, there's new Arcane Backgrounds. Hucksters are gone. Now, we have Sykers, that are more like martial artists, but with mind melting powers. The parallels between Hucksters and Sykers are quite obvious in terms of powers and how to use them. Subtlety over big blasts.
Instead of Mad Scientists, you have Junkers. Where Mad Scientists had the Manitous eagerly helping them out, Junkers have machine spirits to help them out. Of course, the effect is the same. They make wondrous things happen with random bits and bobs.
The Harrowed are still around and just as troublesome. Mechanically, they operate the same as their Weird West counterpart. They're just a little more common. And they can be plugged into cyborg bodies.
Another new type of character is the Doomsayer. Doomsayers are mutants with mutant powers. There's two different types: Mutant Supremacists and Mutant Exceptionalists. The “bad” ones wear green robes, the “good” ones wear purple robes. Players better like the color purple... When you get down to it, they're the new Hucksters.
Our last group (from the core book) is the Templar. Comparable to the Blessed of the Weird West, the Templar are a bit more... Martial. They carry swords and aren't afraid to use them. Sadly, their magic isn't nearly as powerful as the Blessed.
In Deadlands: Hell on Earth: The Wasted West, they give us Witches. Yep, good ol' fashion witches. Who use a book called “How To Serve Your Man” written by an descendant of Mina Devlin. And it makes me cackle with joy to read about it.
In the core book, I couldn't find anything for Shamans. I believe they mentioned “Toxic Shamans” in some of the advertising, but didn't see them in the core book or the setting book. (Edit: Turns out that they have their own book, I'll be checking it out soon.)
There's a ton of other character concepts you can use, without needing an Arcane Background. Soldiers, gunslingers, convoy leaders, Tale Tellers, Indian Braves, Law Dogs, and Librarians are also types of characters you can play. There's a plenty of options for characters, you should be able to find something you like without too much trouble.



With that out of the way, it's time to drop some major spoilers. Yes, I know I've dropped some already but these are The Big Ones. If you haven't explored the lore of Deadlands, you're going to be in for a shocker. Back in the Weird West, they started talking about a group of beings known as the Reckoners. In the Wasted West, the Reckoners are revealed. They are Death, War, Famine, and Pestilence. That's right, the Four Horseman of the Apocalypse. Given how the apocalypse happened 13 years ago, this shouldn't come as too much of a surprise. The Reckoners appeared in the American West after the bombs dropped and began making their way east. In North America, most everything east of the Mississippi is full of monsters and the undead. What's going on in Europe, Asia, and the rest of the world is something of a mystery, but it's probably not good.
The Four Horsemen shouldn't be too much of a surprise. Just look at the major servants of the Reckoners in the Weird West. Reverend Grimme was clearly serving Famine. Dr. Hellstrom (who's still around in the Wasted West as a cyborg) was a servant of Pestilence, creating all those wonderful ways of killing people. War's servant was... I don't remember off the top of my head. Raven, who's also still around and very pissed off, was a servant of Death. They even told you this in The Quick and The Dead Weird West source book. They made those names (okay, Death Valley, but still) chapter headings. Talk about playing a long game..

Speaking of The Quick and The Dead, the Wasted West as a similar source book called Deadlands: Hell on Earth: The Wasted West. I guess they couldn't come up with something clever. No matter the lack of original name, it does a great job of filling in the state of the world. They even add another Arcane Background: Witches. A call back to “good” old Mina Devlin of Black River Railroad fame. If you're wanting to run a game of the Wasted West, I can't recommend this book enough. I'm just happy that Portland (well, a suburb) gets something. I'll tell you how disappointed I've been over the years to see Portland and most of the West Coast being ignored or completely destroyed.
The Wasted West book updates you on the state of many of the locations you know from the Weird West. Turns out that Hellstrom got kicked out of Salt Lake City, but the Mormons disappeared after the bombs dropped and now the Junkyard is the last free city, or real city, left. Denver has been taken over by a group called the Combine, also known as the Black Hats. Denver is where Hellstrom set up shop after the Mormons gave him the boot. The Maze was divided into two states: NorCal and SoCal. Hollywood ended up happening, the City of Lost Angels ended up being a bit more liberal after Grimme got... Removed.
Just about everything else is a nuked wasteland. Sure, only the big cities got bombed, but after the Reckoners appeared, even small towns got wiped out. Most places are walled off and heavily guarded. Raiders are common, as people would rather take then work themselves, as are a whole bunch of monsters. Not just things we saw in the Weird West, but new and terrible monsters created by the bombs. One of the most horrifying is the Blood Wolf. That's a werewolf AND a vampire together in bundle of hate and hunger. Something I'd love to unleash on a posse, of course.



Okay, I've probably spent a little too long talking about setting, so I'll start talking about the system, not that there's much to say. Because the system for the Wasted West is almost exactly the same as the Weird West. And it works. Since the Weird West had automatic weapons, horseless carriages, and even flying machines, those rules were already there. Some things, like computers and modern mechanics, had to be added but it's not too much to add. There are a lot of cool rules for mutations, radiation, and other science fiction stuff, but it's just a few extra layers.
Like in the Weird West, there are books for each of the Arcane Backgrounds that expand the world and rules for the Backgrounds. I just picked up the Templar book and it adds a lot to them. I have, but haven't yet read, the Junkers book and I know there's going to be something great in there for them. As well as some interesting lore, as always.

Speaking of lore, there's something I've been waiting to talk about. Why? Because it connects to the next Deadlands game. You see, before the Big War, there was the Faraway War. Dr. Hellstrom made a portal to another solar system and found an inhabited planet. The planet ended up being called Banshee, due to the winds that whipped over it, and we did the same thing to the natives there that the Europeans did to the native peoples of the Americas. Because the more things change, the more they stay the same. One of the things is that many of the Sykers in the Wasted West fought on Banshee, but got recalled back to Earth because of the Big War. By the time they made it back, the war was over and the world was in ruins...

Next time, I'll be going into the Way Out West and Deadands: Lost Colony. That will be the conclusion of the original Deadlands games. That isn't the end of Deadlands tale, however. Hope to see you next time, amigo!

Sunday, March 1, 2020

In The Grim Darkness...



Many years ago, I started playing Warhammer 40,000 with a group of friends. It was at the tail end of 4th edition, so we were perfectly timed to get into 5th when it was released. We played some games, bought some minis, and ended up starting this blog. After some things went down, I quit playing.

When I quit, 6th edition was just coming out. I was interested in picking it up, even bought the codexes I needed for my Chaos Marines and Imperial Guard (no, I won't be calling them by that dumb new name), but didn't really need or want the new starter set. I had another friend who wanted to get me to play again and I asked him about it. It was because 7th edition was coming out. Two years after 6th. That's insane. I said no. Not only did it seem like they had screwed up badly in 6th (thus requiring 7th), the prices of models were increasing. And not just the new ones. The same models they'd be producing for years, over a decade in a handful of cases, were starting to double in price. Plus, every time a codex came out, the units you really wanted to have were of course all the new ones. I do understand why they do this but, it leaves a bad taste in my mouth. The last thing that really got under my skin was the whole Finecast debacle. I supported the idea of switching to resin. However, the quality control was ridiculously poor when it first came out. I know some people were really tried of the game timeline never advancing, which I can kind of understand. I'm not too upset about it but, I really wanted to get in on some kind of big event like the Third Armageddon War or the 13th Black Crusade. But, if they weren't going to advance the setting...



So, I quit. I sold my Orks. I hadn't touched one of their minis in years. I pretty much gave up on most of the other games I was playing at the time, too. As you might have noticed, I did dabble in some other games and projects, but nothing serious.

A few weeks ago, I was going through some things and found the five Dark Angels that came with my paint set I bought before I quit. I'd thought about converting them to Chaos (like I did with my Assault of Black Reach guys) or keeping them and getting a few more to create a small force for my Inquisition force. But, since it had been several years, I decided to give them to a friend of mine who had his birthday. I knew he liked the lore and stuff from Warhammer, so I thought he might like them.
If you give a mouse a cookie... Or, a nerd some Warhammer minis...



We got to talking about the game and setting and all that good stuff, and I realized that I missed playing the game. I missed playing minis games. I've never been particularly good at them, just look at the battle reports I've got here, but I like playing them. I also missed painting, even though I'm not good at that, either. It's just something I find relaxing and get a sense of accomplishment when I finish.

That conversation ended which me saying “Well, if you really want to play, I do have a couple of armies and all the stuff for 5th edition.” I then texted the friend who had tried to get me to play a few years ago and talked with him. He wasn't playing 40k proper but, still had all of his stuff. More conversations and now it looks like I might be playing it again. For right now, we're talking about playing 5th because I have the stuff for it. I also picked up a few codexes, as 5th edition books are dirt cheap right now. I might also end up playing an Apocalypse game, which I've always wanted to do after picking up the books. 



When if comes to 8th edition, I've been doing some research. I'm very wary of starting up again. Not only because of the cost, but I've been burned by Games Workshop more than once. However, it looks like GW has changed. Time has moved forward. They're not trying to wring you dry (but it's still expensive), they seem to be trying to prevent doing 9th edition, and the game looks fun. I've watched a ton of battle reports online and I've figured out most of the basic rules and stuff from those. I can still use my old stuff, so I wouldn't have to spend too much. Will I pick up 8th? I don't know. I really don't know yet. What I am doing is getting my Chaos Marines finally painted and ready to go. I did discover that some of my paints had dried out, so I'll be spending a little bit of money.

Everything else? I guess you can watch this space...

Friday, January 3, 2020

2020 Update

Welcome to a very special update on Bearers Of The Word.

Why? Because it's been ten years since I've started doing this blog. Ten years. Let that sink in a bit. A decade of my life spent writing about games, off and on, here and there.
While I started off with some others, documenting our adventures with Warhammer 40,000, they've gone off to other things. So, now I run the show all by myself.

Since I run this solo now, the focus has changed, moving away from Warhammer and now includes all kinds of traditional games. Role Playing Games, Card Games, and even a few other Miniature Games. Whatever I've got laying around. Or some of the new stuff I pick up in the course of my adventures. 



In the past decade, the world of table top gaming has changed. It's become much more popular, especially in the last few years. It's a very weird time to be alive, let me tell you. Let me give you some background. I first started playing RPGs back in 1996, just after the Satanic Panic (look that up if you've never heard of it). I was told that I was going to Hell for playing D&D. Even a few years later, my dad was surprised that I would be willing to read one of my gaming books in public. When D&D 3rd Edition came out, I was looking at it on the bus had had someone ask me if I ever played sober. I was in high school, so yeah... Now, there's YouTube channels all about D&D and RPGs, the conventions like GenCon are wildly popular, and you can find groups or people who play everywhere you look. Not to mention the ability to play with people online. It's a wild time to be alive...
But, there's more to gaming than just D&D. It's just the most popular, and I've had fun playing it in the past, but it's not all there is. And I'd like to “Bear The Word” of these other games, be they old or new. I figure if I help one person find a game that they like, I've been successful. I also like talking about games. Doesn't matter what kind of game, if I enjoy it, I'll sing its praises. I do try to be honest and up front about any problems I find.



One of the other things that has changed since I've started working on this blog is the amount of free time I have. Which is pretty typical of the adult world. So, not only do I not have a bunch of free time, but most of the people I like to play games with doesn't have the time to play, either. So, this blog gives me the chance to get something in with gaming that doesn't consume as much time. I can usually write an article in an hour or two, with editing taking half as long. However, I do aim to have one entry out per week, usually on Friday (or Saturday at the latest), as I think that's a healthy balance of time spent. In the past, my posting was very irregular. And I'm sure you've noticed that there were very low content years. However, I've decided to make this blog more of a priority these days. But, we'll see how long that lasts. I do try to play the games I look at before I review them, but that's not always possible. If nothing else, I take a good, long look at things before I sit down to work.
You see, this whole thing is a labor of love. I make zero dollars from this blog. I don't have any sponsors (nor would I accept any). I don't have a Patreon. I don't even have AdSense turned on for this thing. I could, but I'd rather not. I have several reasons for this, including legal ones, but I don't plan on changing this in the future.



The one complaint I do have is that I almost never get any comments. It's been almost three years since I've gotten one. And it's a little disappointing. I can see that I continue get hits from all over the world on a lot of my articles. And, while I do this for myself, it's nice to know that people are enjoying the content and what about it they enjoy. I'd like to think that my articles are amusing and informative. But, if no one says so, I might just be blowing smoke up my own ass, you know? Great. Now I sound like one of those guys on YouTube...



So, what's next for the Bearers Of The World? Well, I've started several different articles. Some of them have died off (along with the games centered around them), but I'm trying to keep the rest of them going for as long as I can.
Later this year, it looks like Cyberpunk 2077 game will be dropping. As such, I'm going to be focusing one article each month on something related to that genre of fiction/games. Of course, I've already done a review of Cyberpunk 2020 (which the video game is based on), so things will get kind of out there. Stay tuned and I hope you enjoy...