Tired of playing the same scenario over
and over again? What a bit more variety in your games, but not sure
how to do it? Well, I've got an something for you. I've taken all of
the stuff from the back of the book and made a nice little chart you
can roll on when you want to play but can't agree on things with the
other player.
Now, one thing I need to talk about, is
that I've put in Region as something you can roll but given how
drastically different the terrain from Region to Region, you might
only want to roll on it if you an extensive selection of terrain.
To make things easier, I've also
included the required Region rules next to their name on the chart.
Scenarios: (Competitive)
1: Kill The Head
2: High Ground
3-4: Survival
5: Ambush
6: The Better Part of Valor
Region:
1: Hellheart (Superior Construction)
2: Shitlands (Tunnel Warfare,
Bulkheads)
3-4: Ghetto (Shoddy Construction)
5: Scrapyards (Scrapyards Construction)
6: Tainted Fields (Farmland)
Region Rules:
Hellheart -
1-2: Watchful Eyes
3-4: Baleful Omen
5-6: Whispered Rumors
Shitlands -
1-2: Infestation
3-4: Stankass
5-6: Flow Control
Ghetto -
1-2: Ripper Ravaged
3-4: Ruins
5-6: Leave Us Alone
Scrapyards -
1-2: Look, Free Shit!
3-4: Shanty Town
5-6: Watch Your Step
Tainted Fields -
1-2: Scarecrow
3-4: Corn Maze
5-6: Trappers
Storyteller Rules:
1-2: Got Yo' Money, Bitch
3-4: I'll Kill You For That
5: Painful Wounds
6: Valor and Honor
So if you use this a lot, you should
end up playing a lot of Survival Scenarios in the Ghetto with the Ruins Special Rule... Which
might not be all that different for you. But, at least you have the
illusion of random selection, right?
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